#ifndef MHX_FACE_UV_H
#define MHX_FACE_UV_H

#include "Types.h"

namespace MHX
{
	class FaceUV
	{
	public:
		bool parse(const TokenLine &tokens);
		float uv[8];
		size_t nUV;
		float &operator[](int i);
		const float &operator[](int i) const;
	};
};

#endif